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Create a member function <tt>bool isEmpty()</tt>
that tells the user whether the list is empty.
Public permissions remove
Engine
Template / Reference solution
 
\hide[
#include <iostream>
#include <string>
using namespace std;
// structure of items in list
struct Node {
   Node* next;  // each node knows "next" node
   string name; // and stores a value
   Node(string initialName);  // constructor for nodes
};
Node::Node(string initialName) {name = initialName; next = NULL;}
class MonkeyChain {
   public:
      MonkeyChain();
      void threeKongs();
      void printAll();
      void addStart(string newName);
      bool isEmpty();
   private: 
      Node* first;
};
MonkeyChain::MonkeyChain() {first = NULL;}
// a demo to create a length-3 list
void MonkeyChain::threeKongs() {
   first = new Node("DK Sr.");
   first->next = new Node("DK");
   first->next->next = new Node("DK Jr.");
}
// we'll provide a working copy of printAll for you 
void MonkeyChain::printAll() {
   // one possible approach: use a while loop
   Node* current = first; // start at beginning
   // if current isn't past the last node,
   while (current != NULL) {
      // print current node's name; then repeat loop w/next one
      cout << current->name << endl;
      current = current->next;
   }
}
// add a new node, containing this name, at the start of the list
void MonkeyChain::addStart(string newName) {
   Node* newFirst = new Node(newName);
   Node* oldFirst = first;
   first = newFirst;
   first->next = oldFirst;
   // there's also a slightly trickier 2-line solution
}
]\
// add a new node, containing this name, at the start of the list
bool MonkeyChain::isEmpty() {
\[
   return first == NULL;
]\
}
int main() {
   cout << boolalpha;
   MonkeyChain mc;
   cout << mc.isEmpty() << endl;
   mc.addStart("King Kong");
   cout << mc.isEmpty() << endl;
   mc.addStart("Bubbles");
   cout << mc.isEmpty() << endl;
}
C++ test suite
json list of stdin/args tests
e.g. [{"stdin":"hi", "args":["4", "5"]},
{"stdin":"noargs"}]

to just run once with no input use [{}]
 
[
   {}
]
Solution visibility remove


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Note: problems are open-source by default (see 'Public permissions'). Assumed license for open problems is Creative Commons 4.0 Attribution-ShareAlike unless specified in 'Remarks'.